#pragma bank 255

// Tileset: sprite_hidden_stairs_tileset

#include "gbs_types.h"

BANKREF(sprite_hidden_stairs_tileset)

const struct tileset_t sprite_hidden_stairs_tileset = {
    .n_tiles = 2,
    .tiles = {
        0x00, 0x00, 0x00, 0x00, 0xFC, 0xFC, 0x1C, 0xFC, 0xBC, 0x7C, 0xFC, 0xFC, 0xEC, 0x1C, 0xDC, 0x3C,
        0xFC, 0xFC, 0xF8, 0x04, 0xF4, 0x0C, 0xF4, 0x0C, 0xFC, 0xFC, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00
    }
};
